Titles, callouts and brand assets

On-screen graphics — what's available, when they appear, and how to use your own.

Graphics are placed by describing the moment they belong to, not by dragging them onto a timeline.

What's available

  • Titles and text overlays — animated in and out
  • Lower thirds — name and handle, timed to an introduction
  • Stat callouts — a figure pulled out beside the speaker
  • Chapter cards — full-frame breaks between sections
  • End cards — a closing frame with whatever you want on it
  • Shapes, charts and device mockups for when a point needs a visual

Timing

A graphic lands on the sentence it refers to and leaves before it overstays. Timing comes from the transcript, so it can't drift out of sync with the words.

add a stat callout on the tripled-revenue line

lower third with my name when I introduce myself

chapter card between each section

Motion that suits the cut

Fast edits get fast entrances. On a slower piece the same element eases instead of snapping, so graphics don't fight the pacing of the video they're on.

Your own assets

Upload logos, overlays and graphics under Settings → Assets, or from the editor's drawer. Once uploaded they're available in every project and you refer to them by the name you gave them.

put my logo top-right for the first six seconds

use the subscribe overlay when I ask people to follow

Placement avoids faces and the caption block, because the editor already knows where both are in every frame.

Limits

These are well-made primitives placed intelligently — not a motion-design studio. A bespoke animated sequence isn't something ClipWith builds, and nothing appears on screen because a template said it should.